| artificial intelligence |
A player that is run by code internal to Xconq.
Ãâó: www.ccs.neu.edu/home/woj/xconq/xconq_427.html
|
|---|---|
| artificial intelligence |
A growing set of computer problem- solving techniques being developed to imitate human thought or decision making processes, or to produce the same results as those processes. [DEC].
Ãâó: www.pera.net/Tools/Glossary/Enterprise_Integration...
|
| artificial intelligence |
A set of code or algorithms designed to simulate the actions of an intelligent being - such as a human or animal (Tamagochi)
Ãâó: www.playstationpro2.com/dictionary.html
|
| artificial intelligence |
Formerly this was a computer science field aimed at making computers "think" like humans. In video game terms, it refers to the intelligence of computer-controlled players or objects.
Ãâó: www.videogamecritic.net/gloss.htm
|
| artificial intelligence |
(AI) A branch of computer science concerned with creating or mimicking intelligent behaviour or 'thought' in computers.
Ãâó: abc.net.au/pipeline/radio/programs/gloss2.htm
|