| descent |
Descent is a 3D first-person shooter computer game noted for popularizing the use of portal rendering technology and providing the player with six full degrees of freedom (often abbreviated "6DOF") to move and to look around. Descent spawned two direct sequels (Descent II and Descent?, and a spin-off called '', an arcade space sim. Descent'' was developed by Parallax Software and released in 1995. ...
Ãâó: en.wikipedia.org/wiki/Descent_(computer_game)
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| descent |
In mathematics, the idea of descent has come to stand for a very general idea, extending the intuitive idea of 'gluing' in topology. Since the topologists' glue is actually the use of equivalence relations on topological spaces, the theory starts with some ideas on identification. ...
Ãâó: en.wikipedia.org/wiki/Descent_(category_theory)
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| descent |
kinship principle that traces relationships through parent-child links.
Ãâó: www.geocities.com/brianmyhre/8Def.htm
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| descriptive statistics |
Brief numerical descriptions of data.
Ãâó: highered.mcgraw-hill.com/sites/0072480823/student_...
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| descriptive statistics |
Methods of organizing, summarizing, and presenting data in an informative way.
Ãâó: highered.mcgraw-hill.com/sites/0072402822/student_...
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