| orientation |
Each piece within a koan exists in one of three "orientations": "upright", "flat", or "weird". A piece is upright when it's pointing straight upward, with its base parallel to the table, either on it or above it. A piece is flat when its lowest triangular side is parallel to the table, either on it or above it. A piece is "weird" if it's neither upright nor flat. Note that these three orientations are mutually exclusive - a piece cannot be both flat and weird at the same time. ...
Ãâó: www.wunderland.com/WTS/Kory/Games/Zendo/Terminolog...
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| origin |
source of raw material, raw material type, product or similar.
Ãâó: www.ffcs-finland.org/eng/esittely/standardit/sms10...
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| origin |
Each scene has a world origin where all three vectors, x, y and z , intersect and have the value 0.
Ãâó: art.berkeley.edu/coursework/niemeyer/courses/art17...
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| origin |
For a node x, the node that exhibits for a subnode property a value that includes x. Every node in a grove other than the grove root has a unique origin.
Ãâó: www.cs.berkeley.edu/~wilensky/CS294/dsssl/html/DEF...
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| orient |
Refers to a pearl's iridescence.
Ãâó: jewelrymaking.allinfoabout.com/features/pearlgloss...
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