| experimental group |
in an experiment, the group that does get the experimental treatment. If the independent variable had its supposed effect, that effect will be reflected as the difference between the control group and experimental group
Ãâó: psychexperiment.tripod.com/handoutonterms.htm
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| expert system |
Combines the knowledge on a given subject of one or more human experts into a computerized system that simulates the human experts' reasoning and decision-making processes.
Ãâó: arkedu.state.ar.us/ade-guide/glossary2.html
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| experience |
refers to what people have done and what has happended to them in the past.
Ãâó: www.kit.nl/specials/html/km_glossary.asp
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| experience |
Allowing the player to engage in a real-world activity that is beyond his practical means. Examples: Killing a person with a pistol. Flying a fighter plane in a flight sim. Driving crash-up derby cars in a mud arena car game. Getting to play against Tiger Woods in a golf match.
Ãâó: www.jesperjuul.dk/ludologist/
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| experience |
The sensation of interaction with a product, service, or event, through all of our senses, over time, and on both physical and cognitive levels. The boundaries of an experience can be expansive and include the sensorial, the symbolic, the temporal, and the meaningful.
Ãâó: www.nathan.com/ed/glossary/
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